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» Defining Computational Aesthetics
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WMTE
2006
IEEE
14 years 1 months ago
Invisibility Considered Harmful: Revisiting Traditional Principles of Ubiquitous Computing in the Context of Education
Ubiquitous computing, as a subfield of computer science, has traditionally been associated with a set of principles expressed (loosely but tellingly) with terms like transparency,...
Michael Eisenberg, Ann Eisenberg, Leah Buechley, N...
ACII
2011
Springer
12 years 7 months ago
Toward a Computational Framework of Suspense and Dramatic Arc
We propose a computational framework for the recognition of suspense and dramatic arc in stories. Suspense is an affective response to narrative structure that accompanies the redu...
Brian O'Neill, Mark Riedl
ISVC
2010
Springer
13 years 5 months ago
Computer-Assisted Creation of 3D Models of Freeway Interchanges
Abstract. Several existing procedural modeling systems are able to generate large 3D models of cities. However, none of these systems can automatically create 3D models of freeways...
Soon Tee Teoh
JVCA
2007
151views more  JVCA 2007»
13 years 7 months ago
Computer aided generation of stylized maps
Geographic maps have existed from early stages of human civilization. Various styles of visualizing the geographic information have evolved depending on the nature of information ...
Neeharika Adabala, Manik Varma, Kentaro Toyama
DIGRA
2005
Springer
14 years 1 months ago
Theory as Game: Designing the Game Game
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
Aki Järvinen