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» Defining Computational Aesthetics
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CHI
2005
ACM
16 years 3 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
ACMACE
2006
ACM
15 years 9 months ago
Mosaic textile: wearable ambient display with non-emissive color-changing modules
Mosaic Textile is a wearable ambient display using nonemissive color-changing textiles. The system consists of textile modules, their controllers and substrate fabric. The textile...
Akira Wakita, Midori Shibutani
GD
2005
Springer
15 years 8 months ago
Drawing Graphs Using Modular Decomposition
Abstract. In this paper we present an algorithm for drawing an undirected graph G which takes advantage of the structure of the modular decomposition tree of G. Specifically, our ...
Charis Papadopoulos, Constantinos Voglis
LATIN
1998
Springer
15 years 7 months ago
Short and Smooth Polygonal Paths
Abstract. Automatic graph drawers need to compute paths among vertices of a simple polygon which besides remaining in the interior need to exhibit certain aesthetic properties. Som...
James Abello, Emden R. Gansner
ECCV
2010
Springer
15 years 6 months ago
Learning Artistic Lighting Template from Portrait Photographs
This paper presents a method for learning artistic portrait lighting template from a dataset of artistic and daily portrait photographs. The learned template can be used for (1) cl...