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» Defining Computational Aesthetics
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CHI
2005
ACM
14 years 8 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
ACMACE
2006
ACM
14 years 1 months ago
Mosaic textile: wearable ambient display with non-emissive color-changing modules
Mosaic Textile is a wearable ambient display using nonemissive color-changing textiles. The system consists of textile modules, their controllers and substrate fabric. The textile...
Akira Wakita, Midori Shibutani
GD
2005
Springer
14 years 1 months ago
Drawing Graphs Using Modular Decomposition
Abstract. In this paper we present an algorithm for drawing an undirected graph G which takes advantage of the structure of the modular decomposition tree of G. Specifically, our ...
Charis Papadopoulos, Constantinos Voglis
LATIN
1998
Springer
13 years 12 months ago
Short and Smooth Polygonal Paths
Abstract. Automatic graph drawers need to compute paths among vertices of a simple polygon which besides remaining in the interior need to exhibit certain aesthetic properties. Som...
James Abello, Emden R. Gansner
ECCV
2010
Springer
13 years 11 months ago
Learning Artistic Lighting Template from Portrait Photographs
This paper presents a method for learning artistic portrait lighting template from a dataset of artistic and daily portrait photographs. The learned template can be used for (1) cl...