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» Deformable Object Tracking Using the Boundary Element Method
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ECCV
2010
Springer
13 years 8 months ago
Piecewise Quadratic Reconstruction of Non-Rigid Surfaces from Monocular Sequences
Abstract. In this paper we present a new method for the 3D reconstruction of highly deforming surfaces (for instance a flag waving in the wind) viewed by a single orthographic came...
João Fayad, Lourdes de Agapito, Alessio Del...
PRESENCE
1998
123views more  PRESENCE 1998»
13 years 7 months ago
A Real-Time Algorithm for Accurate Collision Detection for Deformable Polyhedral Objects
We propose an accurate collision detection algorithm for use in virtual reality applications. The algorithm works for three-dimensional graphical environments where multiple objec...
Yoshifumi Kitamura, Andrew Smith, Haruo Takemura, ...
FBIT
2007
IEEE
14 years 1 months ago
An Efficient Soft Tissue Characterization Method for Haptic Rendering of Soft Tissue Deformation in Medical Simulation
The modeling of soft tissue behavior is essential in haptic rendering for virtual reality based medical simulators, which provide a safe and objective medium for training medical ...
Bummo Ahn, Jung Kim
SCALESPACE
1999
Springer
13 years 11 months ago
Morphing Active Contours
ÐA method for deforming curves in a given image to a desired position in a second image is introduced in this paper. The algorithm is based on deforming the first image toward the...
Marcelo Bertalmío, Guillermo Sapiro, Gregor...
CVPR
2009
IEEE
15 years 2 months ago
Active Volume Models for 3D Medical Image Segmentation
In this paper, we propose a novel predictive model for object boundary, which can integrate information from any sources. The model is a dynamic “object” model whose manifes...
Tian Shen (Lehigh University), Hongsheng Li (Lehig...