We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
Duplicate detection is the problem of detecting different entries in a data source representing the same real-world entity. While research abounds in the realm of duplicate detect...
STRANDS are thin elastic solids that are visually well approximated as smooth curves, and yet possess essential physical behaviors characteristic of solid objects such as twisting...
Groupwise shape registration of raw edge sequence is addressed. Automatically extracted edge maps are treated as noised input shape of the deformable object and their registration...
This paper describes a method for creating object surfaces from binary-segmented data that are free from aliasing and terracing artifacts. In this method, a net of linked surface n...