Point sets obtained from computer vision techniques are often noisy and non-uniform. We present a new method of surface reconstruction that can handle such data sets using anisotr...
In this paper two areas of soft computing (fuzzy modeling and artificial neural networks) are discussed. Based on the fundamental mathematical similarity of fuzzy technique and ra...
We present error bounds for the interpolation with anisotropically transformed radial basis functions for both function and its partial derivatives. The bounds rely on a growth fu...
In this paper, we present an automatic, runtime modeler for modeling realistic, animatable human bodies. A user can generate a new model or modify an existing one simply by inputt...
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...