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WACV
2002
IEEE
14 years 15 days ago
Face Model Adaptation using Robust Matching and Active Appearance Models
This paper addresses the 3D tracking of pose and animation of the human face in monocular image sequences using deformable 3D models. For each frame, the proposed adaptation is sp...
Fadi Dornaika, Jörgen Ahlberg
ACCV
2010
Springer
13 years 2 months ago
A Unified Approach to Segmentation and Categorization of Dynamic Textures
Dynamic textures (DT) are videos of non-rigid dynamical objects, such as fire and waves, which constantly change their shape and appearance over time. Most of the prior work on DT ...
Avinash Ravichandran, Paolo Favaro, René Vi...
SI3D
2006
ACM
14 years 1 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
ICCV
2007
IEEE
15 years 3 months ago
 A Component Based Deformable Model for Generalized Face Alignment
This paper presents a component based deformable model for generalized face alignment, in which a novel bistage statistical framework is proposed to account for both local and g...
Yuchi Huang, Qingshan Liu, Dimitris Metaxas
ECCV
2002
Springer
14 years 9 months ago
Resolution Selection Using Generalized Entropies of Multiresolution Histograms
The performances of many image analysis tasks depend on the image resolution at which they are applied. Traditionally, resolution selection methods rely on spatial derivatives of i...
Efstathios Hadjidemetriou, Michael D. Grossberg, S...