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140
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PAMI
2008
195views more  PAMI 2008»
15 years 2 months ago
Path Similarity Skeleton Graph Matching
This paper proposes a novel graph matching algorithm and applies it to shape recognition based on object silhouettes. The main idea is to match skeleton graphs by comparing the geo...
Xiang Bai, Longin Jan Latecki
130
Voted
EGH
2003
Springer
15 years 7 months ago
CULLIDE: interactive collision detection between complex models in large environments using graphics hardware
We present a novel approach for fast collision detection between multiple deformable and breakable objects in a large environment using graphics hardware. Our algorithm takes into...
Naga K. Govindaraju, Stephane Redon, Ming C. Lin, ...
133
Voted
CVPR
2007
IEEE
15 years 6 months ago
Local Shape Registration Using Boundary-Constrained Match of Skeletons
This paper presents a new shape registration algorithm that establishes "meaningful correspondence" between objects, in that it preserves the local shape correspondence ...
Yun Zhu, Xenophon Papademetris, Albert J. Sinusas,...
136
Voted
CVPR
2003
IEEE
16 years 4 months ago
Multi-scale Phase-based Local Features
Local feature methods suitable for image feature based object recognition and for the estimation of motion and structure are composed of two steps, namely the `where' and `wh...
Gustavo Carneiro, Allan D. Jepson
130
Voted
ISRR
2001
Springer
121views Robotics» more  ISRR 2001»
15 years 7 months ago
Towards a Realistic Medical Simulator using Virtual Environments and Haptic Interaction
This paper presents our experience towards the conception of a virtual reality medical simulator coupled with haptic interaction aimed at training surgeons. This area of research h...
Christian Laugier, César Mendoza, Kenneth S...