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TOG
2010
117views more  TOG 2010»
13 years 2 months ago
Animation wrinkling: augmenting coarse cloth simulations with realistic-looking wrinkles
Moving garments and other cloth objects exhibit dynamic, complex wrinkles. Generating such wrinkles in a virtual environment currently requires either a time-consuming manual desi...
Damien Rohmer, Tiberiu Popa, Marie-Paule Cani, Ste...
ICASSP
2011
IEEE
12 years 11 months ago
Stretching, compression and shearing disparity compensated prediction techniques for stereo and multiview video coding
- In multiview video coding, disparity compensated prediction exploits the correlation among different views. A common approach is to use the conventional motion compensated predic...
Ka-Man Wong, Lai-Man Po, Kwok-Wai Cheung, Ka-Ho Ng...
ICCV
2011
IEEE
12 years 7 months ago
Geometrically Consistent Elastic Matching of 3D Shapes: A Linear Programming Solution
We propose a novel method for computing a geometrically consistent and spatially dense matching between two 3D shapes. Rather than mapping points to points we match infinitesimal...
Thomas Windheuser, Ulrich Schlickewei, Frank R. Sc...
ICCV
2011
IEEE
12 years 7 months ago
An adaptive coupled-layer visual model for robust visual tracking
This paper addresses the problem of tracking objects which undergo rapid and significant appearance changes. We propose a novel coupled-layer visual model that combines the targe...
Luka Cehovin, Matej Kristan, Ales Leonardis
TOG
2012
181views Communications» more  TOG 2012»
11 years 9 months ago
Soft body locomotion
We present a physically-based system to simulate and control the locomotion of soft body characters without skeletons. We use the finite element method to simulate the deformatio...
Jie Tan, Greg Turk, C. Karen Liu