We present a novel least scaling distortion metric to measure the deformation distortion for tetrahedral meshes. The stretch-like metric is a combination of Jacobian matrix norm a...
This paper presents a new geometric framework for analysis of planar treelike shapes for applications such as shape matching, recognition and morphology, using the geometry of the...
This paper proposes a deformation technique called Planar Bones, derived from Surface-oriented Free Form Deformations, and explores its application to the context of Facial Animat...
: We present a way to mix the lower control of agents with the high level specifications of their goals. This paper addresses various topics required to animate virtual humans in a...
We present a novel skinned skeletal animation system based on spline-aligned deformations for providing high quality and fully designable deformations in real-time. Our ambition i...
Sven Forstmann, Jun Ohya, Artus Krohn-Grimberghe, ...