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SI3D
2006
ACM
14 years 1 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
SMA
2005
ACM
191views Solid Modeling» more  SMA 2005»
14 years 1 months ago
Poisson shape interpolation
In this paper, we propose a novel shape interpolation approach based on Poisson equation. We formulate the trajectory problem of shape interpolation as solving Poisson equations d...
Dong Xu, Hongxin Zhang, Qing Wang, Hujun Bao
EMMCVPR
2005
Springer
14 years 1 months ago
Edge Strength Functions as Shape Priors in Image Segmentation
Many applications of computer vision requires segmenting out of an object of interest from a given image. Motivated by unlevel-sets formulation of Raviv, Kiryati and Sochen [8] and...
Erkut Erdem, Aykut Erdem, Sibel Tari
EGH
2003
Springer
14 years 25 days ago
CULLIDE: interactive collision detection between complex models in large environments using graphics hardware
We present a novel approach for fast collision detection between multiple deformable and breakable objects in a large environment using graphics hardware. Our algorithm takes into...
Naga K. Govindaraju, Stephane Redon, Ming C. Lin, ...
SG
2010
Springer
14 years 20 days ago
Automatic Blending of Multiple Perspective Views for Aesthetic Composition
Hand-drawn pictures differ from ordinary perspective images in that the entire scene is composed of local feature regions each of which is projected individually as seen from its ...
Kairi Mashio, Kenichi Yoshida, Shigeo Takahashi, M...