We present a versatile, fast and simple framework to generate animations of scanned human characters from input optical motion capture data. Our method is purely meshbased and req...
Edilson de Aguiar, Rhaleb Zayer, Christian Theobal...
This paper presents a new image-space algorithm for real-time collision detection, where the GPU computes the potentially colliding sets, and the CPU performs the standard triangle...
This paper describes a new approach to motion estimation in video. We represent video motion using a set of particles. Each particle is an image point sample with a longduration t...
Face identification systems relying on local descriptors are increasingly used because of their perceived robustness with respect to occlusions and to global geometrical deformati...
A near-planar object seen from different viewpoints results in differently deformed images. Under some assumptions, viewpoint changes can be modeled by affine transformations. Sh...