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» Delaunay Meshing of Isosurfaces
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SMI
2003
IEEE
111views Image Analysis» more  SMI 2003»
14 years 26 days ago
Isotropic Surface Remeshing
This paper proposes a new method for isotropic remeshing of triangulated surface meshes. Given a triangulated surface mesh to be resampled and a user-specified density function d...
Pierre Alliez, Éric Colin de Verdièr...
SIGGRAPH
2010
ACM
14 years 3 days ago
Matching fluid simulation elements to surface geometry and topology
We introduce an Eulerian liquid simulation framework based on the Voronoi diagram of a potentially unorganized collection of pressure samples. Constructing the simulation mesh in ...
Tyson Brochu, Christopher Batty, Robert Bridson
TPDS
2010
103views more  TPDS 2010»
13 years 6 months ago
A Distributed Protocol to Serve Dynamic Groups for Peer-to-Peer Streaming
—Peer-to-peer (P2P) streaming has been widely deployed over the Internet. A streaming system usually has multiple channels, and peers may form multiple groups for content distrib...
Xing Jin, S.-H. Gary Chan, Wan-Ching Wong, Ali C. ...
PG
1997
IEEE
13 years 11 months ago
Incremental view-dependent multiresolution triangulation of terrain
A view-dependent multiresolution triangulation algorithm is presented for a real-time flythrough. The triangulation of the terrain is generated incrementally onthe-fly during th...
Reinhard Klein, Daniel Cohen-Or, Tobias Hüttn...
TVCG
2011
126views more  TVCG 2011»
13 years 2 months ago
A Comparison of Gradient Estimation Methods for Volume Rendering on Unstructured Meshes
—This paper presents a study of gradient estimation methods for rendering unstructured-mesh volume data. Gradient estimation is necessary for rendering shaded isosurfaces and spe...
Carlos D. Correa, Robert Hero, Kwan-Liu Ma