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SGP
2007
13 years 10 months ago
A streaming algorithm for surface reconstruction
We present a streaming algorithm for reconstructing closed surfaces from large non-uniform point sets based on a geometric convection technique. Assuming that the sample points ar...
Rémi Allègre, Raphaëlle Chaine,...
CGF
1999
86views more  CGF 1999»
13 years 7 months ago
Generalized View-Dependent Simplification
We propose a technique for performing view-dependent geometry and topology simplifications for level-of-detailbased renderings of large models. The algorithm proceeds by preproces...
Jihad El-Sana, Amitabh Varshney
SIGGRAPH
1996
ACM
13 years 11 months ago
Progressive Meshes
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance...
Hugues Hoppe
ADCM
2010
147views more  ADCM 2010»
13 years 7 months ago
Edge offset meshes in Laguerre geometry
A mesh M with planar faces is called an edge offset (EO) mesh if there exists a combinatorially equivalent mesh M d such that corresponding edges of M and M d lie on parallel lines...
Helmut Pottmann, Philipp Grohs, Bernhard Blaschitz
IJSM
2006
90views more  IJSM 2006»
13 years 7 months ago
Diagrammatic Tools for Generating Biorthogonal Multiresolutions
In a previous work [1] we introduced a construction designed to produce biorthogonal multiresolutions from given subdivisions. This construction was formulated in matrix terms, wh...
Faramarz F. Samavati, Richard H. Bartels