We present a streaming algorithm for reconstructing closed surfaces from large non-uniform point sets based on a geometric convection technique. Assuming that the sample points ar...
We propose a technique for performing view-dependent geometry and topology simplifications for level-of-detailbased renderings of large models. The algorithm proceeds by preproces...
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance...
A mesh M with planar faces is called an edge offset (EO) mesh if there exists a combinatorially equivalent mesh M d such that corresponding edges of M and M d lie on parallel lines...
Helmut Pottmann, Philipp Grohs, Bernhard Blaschitz
In a previous work [1] we introduced a construction designed to produce biorthogonal multiresolutions from given subdivisions. This construction was formulated in matrix terms, wh...