We propose a watermarking algorithm for polygonal meshes based on the modification of the Laplacian coordinates. More specifically, we first compute the Laplacian coordinates (x,y...
Active Appearance Models (AAMs) typically only use 50-100 mesh vertices because they are usually constructed from a set of training images with the vertices hand-labeled on them. ...
Krishnan Ramnath, Simon Baker, Iain Matthews, Deva...
Abstract. The incremental and dynamic construction of interconnection networks from smaller components often leaves the fundamental problem of assigning addresses to processors to ...
Stephan Olariu, Ivan Stojmenovic, Albert Y. Zomaya
We present a novel geometric algorithm to construct a smooth surface that interpolates a triangular or a quadrilateral mesh of arbitrary topological type formed by n vertices. Alt...
We consider the approximation properties of finite element spaces on quadrilateral meshes. The finite element spaces are constructed starting with a given finite dimensional space ...