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SIAMSC
2010
192views more  SIAMSC 2010»
13 years 6 months ago
Adaptive Discontinuous Galerkin Methods for Eigenvalue Problems Arising in Incompressible Fluid Flows
In this article we consider the a posteriori error estimation and adaptive mesh refinement of discontinuous Galerkin finite element approximations of the hydrodynamic stability p...
K. Andrew Cliffe, Edward J. C. Hall, Paul Houston
EGH
2010
Springer
13 years 5 months ago
Real time volumetric shadows using polygonal light volumes
This paper presents a more efficient way of computing single scattering effects in homogeneous participating media for real-time purposes than the currently popular ray-marching b...
Markus Billeter, Erik Sintorn, Ulf Assarsson
SIAMNUM
2010
120views more  SIAMNUM 2010»
13 years 2 months ago
Well Conditioned Spherical Designs for Integration and Interpolation on the Two-Sphere
A set XN of N points on the unit sphere is a spherical t-design if the average value of any polynomial of degree at most t over XN is equal to the average value of the polynomial o...
Congpei An, Xiaojun Chen, Ian H. Sloan, Robert S. ...
3DIM
1997
IEEE
13 years 12 months ago
3-D Modeling from Range Imagery: An Incremental Method with a Planning Component
In this article we present a method for automatically constructing a solid (in the CAD sense) model of an unknown object from range images. The model acquisition system provides f...
Michael K. Reed, Peter K. Allen, Ioannis Stamos
WSCG
2004
152views more  WSCG 2004»
13 years 9 months ago
Interactive Solid Texturing using Point-based Multiresolution Representations
This paper presents an interactive environment for texturing surfaces of arbitrary 3D objects. By uniquely using solid textures and applying them to the surface, we do not require...
Patrick Reuter, Benjamin Schmitt, Christophe Schli...