In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
Since perceptual and motor processes in the brain are the result of interactions between neurons, layers and areas, a lot of attention has been directed towards the development of...
In this paper we explore use of a new rate-distortion metric for optimizing real-time Internet video streaming with the transmission control protocol (TCP). The basic idea is to c...
Learning data representations is a fundamental challenge in modeling neural processes and plays an important role in applications such as object recognition. In multi-stage Optima...
When an occluding object, such as a person, stands between a projector and a display surface, a shadow results. We can compensate by positioning multiple projectors so they produc...