Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating entertainment technology is challengin...
Informal analysis of many usability tests suggests that there is regularly one participant that is substantially slower than all the others. Moreover, such outliers are more extre...
This report describes a user interface (UI) toolkit used for prototyping by non-designers. The toolkit enables the development of standardized UI wireframes and click-through prot...
Discrete and continuous modes of manual control are fundamentally different: buttons select or change state, while handles persistently modulate an analog parameter. User interfac...
We describe “Belvedere,” a system to support students engaged in critical discussion of science and public policy issues. The design is intended to address cognitive and metac...
Massimo Paolucci, Daniel D. Suthers, Arlene Weiner