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» Democratizing Computational Tools for Interaction Designers
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CHI
2004
ACM
14 years 9 months ago
Objectively evaluating entertainment technology
Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating entertainment technology is challengin...
Regan L. Mandryk
CHI
2008
ACM
14 years 9 months ago
There's always one!: modelling outlying user performance
Informal analysis of many usability tests suggests that there is regularly one participant that is substantially slower than all the others. Moreover, such outliers are more extre...
Julie Schiller, Paul A. Cairns
CHI
2007
ACM
14 years 9 months ago
UI toolkit for non-designers in the enterprise applications industry
This report describes a user interface (UI) toolkit used for prototyping by non-designers. The toolkit enables the development of standardized UI wireframes and click-through prot...
Liang-Cheng Lin, Wai On Lee
CHI
2000
ACM
14 years 1 months ago
Tagged handles: merging discrete and continuous manual control
Discrete and continuous modes of manual control are fundamentally different: buttons select or change state, while handles persistently modulate an analog parameter. User interfac...
Karon E. MacLean, Scott S. Snibbe, Golan Levin
CHI
1995
ACM
14 years 10 days ago
Belvedere: stimulating students' critical discussion
We describe “Belvedere,” a system to support students engaged in critical discussion of science and public policy issues. The design is intended to address cognitive and metac...
Massimo Paolucci, Daniel D. Suthers, Arlene Weiner