Much of the work done in the field of tangible interaction has focused on creating tools for learning; however, in many cases, little evidence has been provided that tangible inte...
Michael S. Horn, Erin Treacy Solovey, R. Jordan Cr...
In the world of interactive art, very few pieces have a permanent, physical outcome. In response to this observation, the author developed two “cobots”, or collaborative robot...
Abstract--Developing and tuning computational science applications to run on extreme scale systems are increasingly complicated processes. Challenges such as managing memory access...
Philip H. Carns, Robert Latham, Robert B. Ross, Ka...
This paper describes mechanisms for asynchronous collaboration in the context of information visualization, recasting visualizations as not just analytic tools, but social spaces....
In this paper, we describe the implementation of a novel system which enables a user to “carve” a simple free-standing electronic holographic image using a force-feedback devi...