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» Democratizing Computational Tools for Interaction Designers
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CHI
2008
ACM
13 years 9 months ago
Testing vs. code inspection vs. what else?: male and female end users' debugging strategies
Little is known about the strategies end-user programmers use in debugging their programs, and even less is known about gender differences that may exist in these strategies. With...
Neeraja Subrahmaniyan, Laura Beckwith, Valentina G...
HT
2009
ACM
13 years 6 months ago
Games with a purpose for social networking platforms
The online games market has matured in recent years. It is now a multi-billion dollar business with hundreds of millions players worldwide. At the same time, social networking pla...
Walter Rafelsberger, Arno Scharl
CG
2007
Springer
13 years 8 months ago
An evaluation of user experience with a sketch-based 3D modeling system
With the availability of pen-enabled digital hardware, sketch-based 3D modeling is becoming an increasingly attractive alternative to traditional methods in many design environmen...
Levent Burak Kara, Kenji Shimada, Sarah D. Marmale...
CHI
2002
ACM
14 years 9 months ago
Quantitative analysis of scrolling techniques
We propose a formal experimental paradigm designed to help evaluate scrolling interaction techniques. Such a method is needed by interaction designers to quantify scrolling perfor...
Ken Hinckley, Edward Cutrell, Steve Bathiche, Tim ...
FDG
2009
ACM
14 years 1 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka