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» Democratizing Computational Tools for Interaction Designers
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118
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CHI
2008
ACM
16 years 4 months ago
Interactional empowerment
We propose that an interactional perspective on how emotion is constructed, shared and experienced, may be a good basis for designing affective interactional systems that do not i...
Anna Ståhl, Jarmo Laaksolahti, Kristina H&ou...
HCI
2009
15 years 1 months ago
Heuristic Evaluations of Bioinformatics Tools: A Development Case
Heuristic evaluations are an efficient low cost method for identifying usability problems in a biomedical research tool. Combining the results of these evaluations with findings fr...
Barbara Mirel, Zach Wright
196
Voted
EICS
2011
ACM
14 years 7 months ago
Hayaku: designing and optimizing finely tuned and portable interactive graphics with a graphical compiler
Although reactive and graphically rich interfaces are now mainstream, their development is still a notoriously difficult task. This paper presents Hayaku, a toolset that supports...
Benjamin Tissoires, Stéphane Conversy
135
Voted
CHI
2006
ACM
16 years 4 months ago
Getting a grip on tangible interaction: a framework on physical space and social interaction
Our current understanding of human interaction with hybrid or augmented environments is very limited. Here we focus on `tangible interaction', denoting systems that rely on e...
Eva Hornecker, Jacob Buur
OZCHI
2009
ACM
15 years 10 months ago
Designing situations
This paper extends the analytic framework Suchman used in Plans and Situated Actions by using it as a tool in the design of interactive, immersive environments that rely on human ...
Toni Robertson, Lian Loke