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» Democratizing Computational Tools for Interaction Designers
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CHI
2011
ACM
13 years 16 days ago
Data cracker: developing a visual game analytic tool for analyzing online gameplay
Game analytics is a domain that focuses on the systems and methods used to analyze game-related data. In this paper we present how a visual game analytic tool can be developed to ...
Ben Medler, Michael John, Jeff Lane
CHI
2009
ACM
14 years 9 months ago
Note to self: examining personal information keeping in a lightweight note-taking tool
This paper describes a longitudinal field experiment in personal note-taking that examines how people capture and use information in short textual notes. Study participants used o...
Max Van Kleek, Michael S. Bernstein, Katrina Panov...
CHI
2011
ACM
13 years 16 days ago
Side effects and "gateway" tools: advocating a broader look at evaluating persuasive systems
This paper argues for evaluating the impact of persuasive systems on users beyond metrics that focus on system usage, based on an interview study of 16 Wii Fit users. While explor...
Victoria Schwanda, Steven Ibara, Lindsay Reynolds,...
CSCWD
2009
Springer
14 years 3 months ago
ETM Toolkit: A development tool based on Extended Topic Map
By research on Topic Map standard, the Extended Topic Map (ETM) is proposed as a novel model for better organization and management of the massive knowledge resources in E-learnin...
Lu Jiang, Jun Liu, Zhaohui Wu, Qinghua Zheng, Ya-n...
PERVASIVE
2009
Springer
14 years 3 months ago
Situvis: A Visual Tool for Modeling a User's Behaviour Patterns in a Pervasive Environment
Abstract. One of the key challenges faced when developing contextaware pervasive systems is to capture the set of inputs that we want a system to adapt to. Arbitrarily specifying r...
Adrian K. Clear, Ross Shannon, Thomas Holland, Aar...