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CHI
2005
ACM
13 years 9 months ago
Designing human friendly human interaction proofs (HIPs)
HIPs, or Human Interactive Proofs, are challenges meant to be easily solved by humans, while remaining too hard to be economically solved by computers. HIPs are increasingly used ...
Kumar Chellapilla, Kevin Larson, Patrice Y. Simard...
AI
2003
Springer
14 years 1 months ago
Pattern-Based AI Scripting Using ScriptEase
Creating realistic artificially-intelligent characters is seen as one of the major challenges of the commercial games industry. Historically, character behavior has been specifie...
Matthew McNaughton, James Redford, Jonathan Schaef...
EICS
2009
ACM
14 years 14 days ago
Initial evaluation of a bare-hand interaction technique for large displays using a webcam
dTouch is a novel 3D pointing system that allows interaction with large displays from the use of a single webcam. An initial evaluation demonstrating the feasibility of our pointi...
Kelvin Cheng, Masahiro Takatsuka
IUI
2009
ACM
14 years 4 months ago
End-user programming of mashups with vegemite
Mashups are an increasingly popular way to integrate data from multiple web sites to fit a particular need, but it often requires substantial technical expertise to create them. T...
James Lin, Jeffrey Wong, Jeffrey Nichols, Allen Cy...
IUI
2009
ACM
14 years 4 months ago
Have a say over what you see: evaluating interactive compression techniques
We all encounter many documents on a daily basis that we do not have time to process in their entirety. Nevertheless, we lack good tools to rapidly skim and identify key informati...
Simon Tucker, Steve Whittaker