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IJCV
2002
233views more  IJCV 2002»
13 years 7 months ago
Dense 3-D Reconstruction of an Outdoor Scene by Hundreds-Baseline Stereo Using a Hand-Held Video Camera
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
Tomokazu Sato, Masayuki Kanbara, Naokazu Yokoya, H...
ICPR
2002
IEEE
14 years 8 months ago
3-D Modeling of an Outdoor Scene by Multi-Baseline Stereo Using a Long Sequence of Images
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
Tomokazu Sato, Masayuki Kanbara, Naokazu Yokoya, H...
CVPR
2007
IEEE
14 years 9 months ago
Toward Flexible 3D Modeling using a Catadioptric Camera
Fully automatic 3D modeling from a catadioptric image sequence has rarely been addressed until now, although this is a long-standing problem for perspective images. All previous c...
Maxime Lhuillier
SIGGRAPH
2010
ACM
13 years 12 months ago
Unstructured video-based rendering: interactive exploration of casually captured videos
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
WACV
2005
IEEE
14 years 1 months ago
Multi-Scale 3D Scene Flow from Binocular Stereo Sequences
Scene flow methods estimate the three-dimensional motion field for points in the world, using multi-camera video data. Such methods combine multi-view reconstruction with motion...
Rui Li, Stan Sclaroff