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» Dense 3D reconstruction from specularity consistency
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ICIP
2006
IEEE
14 years 9 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen
CVPR
2004
IEEE
14 years 9 months ago
Restoration of Curved Document Images through 3D Shape Modeling
In this paper, we address the problem of discovering the 3D shape of a book surface from the shading information in a scanned document image. This shapefrom-shading problem is cha...
Zheng Zhang 0003, Chew Lim Tan, Liying Fan
MM
2004
ACM
98views Multimedia» more  MM 2004»
14 years 1 months ago
Coordinated multi-streaming for 3D tele-immersion
This paper looks at the problem of multi-streaming in 3D teleimmersion and describes how a protocol architecture called CP (for Coordination Protocol) can be used to coordinate vi...
David E. Ott, Ketan Mayer-Patel
CIS
2005
Springer
14 years 1 months ago
A Novel Multi-stage 3D Medical Image Segmentation: Methodology and Validation
Abstract. In this paper, we present a novel multi-stage algorithm for 3D medical image segmentation that is inspired by an improved Fast Marching method and a morphological reconst...
Jianfeng Xu, Lixu Gu, Xiahai Zhuang, Terry M. Pete...
PAMI
2007
131views more  PAMI 2007»
13 years 7 months ago
Photo-Consistent Reconstruction of Semitransparent Scenes by Density-Sheet Decomposition
—This paper considers the problem of reconstructing visually realistic 3D models of dynamic semitransparent scenes, such as fire, from a very small set of simultaneous views (eve...
Samuel W. Hasinoff, Kiriakos N. Kutulakos