Volume intersection is a frequently used technique to solve the Shape-From-Silhouette problem, which constructs a 3D object estimate from a set of silhouettes taken with calibrate...
Boundary representation models reconstructed from 3D range data suffer from various inaccuracies caused by noise in the data and the model building software. Such models can be im...
Frank C. Langbein, A. David Marshall, Ralph R. Mar...
A homogeneous paradigm for evidence integration is presented, and a vision system to recognize 3D objects is demonstrated using this paradigm. A new concept called generalizedfeat...
Rick Kjeldsen, Ruud M. Bolle, Andrea Califano, Rus...
Reconstruction of 3D structures from uncalibrated image sequences has a wealthy history. Most work has been focused on rigid objects or static scenes. This paper studies the probl...
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...