We present a novel geometric algorithm to construct a smooth surface that interpolates a triangular or a quadrilateral mesh of arbitrary topological type formed by n vertices. Alt...
The efficient use of network capacity in shared restoration schemes strongly depends upon the path selection procedure. In this paper we propose and evaluate path selection algorit...
Chadi Assi, Ahmad Khalil, Nasir Ghani, Abdallah Sh...
—This paper presents a new technique for detecting sharp features on point-sampled geometry. Sharp features of different nature and possessing angles varying from obtuse to acute...
In this paper we redefine and generalize the classic k-nearest neighbors (k-NN) voting rule in a Bayesian maximum-a-posteriori (MAP) framework. Therefore, annotated examples are u...
Paolo Piro, Richard Nock, Frank Nielsen, Michel Ba...
In this paper we aim at automatically adjusting the difficulty of computer games by clustering players into different types and supervised prediction of the type from short traces ...