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ICSE
2000
IEEE-ACM
13 years 11 months ago
Software engineering and performance: a road-map
Software engineering has traditionally focussed on functional requirements and how to build software that has few bugs and can be easily maintained. Most design approaches include...
Rob Pooley
PDIS
1994
IEEE
13 years 11 months ago
Achieving Transaction Scaleup on Unix
Constructing scalable high-performance applications on commodity hardware running the Unix operating system is a problem that must be addressed in several application domains. We ...
Marie-Anne Neimat, Donovan A. Schneider
COMCOM
2008
120views more  COMCOM 2008»
13 years 7 months ago
Game theoretic models for detecting network intrusions
In this paper, we study using game theory the problem of detecting intrusions in wired infrastructure networks. Detection is accomplished by sampling a subset of the transmitted p...
Hadi Otrok, Mona Mehrandish, Chadi Assi, Mourad De...
SIGSOFT
2008
ACM
14 years 8 months ago
Doloto: code splitting for network-bound web 2.0 applications
Modern Web 2.0 applications, such as GMail, Live Maps, Facebook and many others, use a combination of Dynamic HTML, JavaScript and other Web browser technologies commonly referred...
V. Benjamin Livshits, Emre Kiciman
SIGSOFT
2008
ACM
14 years 8 months ago
Explicit exception handling variability in component-based product line architectures
Separation of concerns is one of the overarching goals of exception handling in order to keep separate normal and exceptional behaviour of a software system. In the context of a s...
Ivo Augusto Bertoncello, Marcelo Oliveira Dias, Pa...