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CGF
2010
199views more  CGF 2010»
13 years 6 months ago
Time-of-Flight Cameras in Computer Graphics
A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...

Publication
267views
14 years 3 months ago
Interactive planar reconstruction of objects and scenes
3D reconstruction from 2D images is an active research topic in the computer vision community. Classical algorithms like Structure From Motion (SFM) and Multi-View Stereo (MVS) are...
Adarsh Kowdle, Yao-Jen Chang, Tsuhan Chen
CIKM
2010
Springer
13 years 6 months ago
Who should I cite: learning literature search models from citation behavior
Scientists depend on literature search to find prior work that is relevant to their research ideas. We introduce a retrieval model for literature search that incorporates a wide ...
Steven Bethard, Dan Jurafsky
TSMC
2008
117views more  TSMC 2008»
13 years 6 months ago
Discovery of High-Level Behavior From Observation of Human Performance in a Strategic Game
This paper explores the issues faced in creating a sys-4 tem that can learn tactical human behavior merely by observing5 a human perform the behavior in a simulation. More specific...
Brian S. Stensrud, Avelino J. Gonzalez
JOCN
2010
85views more  JOCN 2010»
13 years 6 months ago
The Neural Bases of Distraction and Reappraisal
■ Distraction and reappraisal are two commonly used forms of cognitive emotion regulation. Functional neuroimaging studies have shown that each one depends upon interactions bet...
Kateri McRae, Brent Hughes, Sita Chopra, John D. E...
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