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» Dependence theory via game theory
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CVPR
2012
IEEE
11 years 10 months ago
A theory of multi-layer flat refractive geometry
Flat refractive geometry corresponds to a perspective camera looking through single/multiple parallel flat refractive mediums. We show that the underlying geometry of rays corres...
Amit Agrawal, Srikumar Ramalingam, Yuichi Taguchi,...
SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
FOSSACS
2009
Springer
14 years 2 months ago
Facets of Synthesis: Revisiting Church's Problem
In this essay we discuss the origin, central results, and some perspectives of algorithmic synthesis of nonterminating reactive programs. We recall the fundamental questions raised...
Wolfgang Thomas
ESOP
2004
Springer
14 years 1 months ago
A Dependently Typed Ambient Calculus
The Ambient calculus is a successful model of distributed, mobile computation, and has been the vehicle of new ideas for resource access control. Mobility types have been used to e...
Cédric Lhoussaine, Vladimiro Sassone
GLOBECOM
2006
IEEE
14 years 1 months ago
Hierarchical Iterative Algorithm for a Coupled Constrained OSNR Nash Game
— This paper develops a hierarchical iterative OSNR algorithm based on a game theory framework. A Nash game is formulated between channels with channel utility related to maximiz...
Lacra Pavel