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DSRT
2003
IEEE
14 years 1 months ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen
DAIS
2009
13 years 8 months ago
Foraging for Better Deployment of Replicated Service Components
Abstract. Our work focuses on distributed software services and their requirements in terms of system performance and dependability. We target the problem of finding optimal deploy...
Máté J. Csorba, Hein Meling, Poul E....
INFOCOM
2008
IEEE
14 years 2 months ago
Run-Time System for Scalable Network Services
Sophisticated middlebox services–such as network monitoring and intrusion detection, DDoS mitigation, worm scanning, XML parsing and protocol transformation–are becoming incre...
Upendra Shevade, Ravi Kokku, Harrick M. Vin
NSDI
2010
13 years 9 months ago
WebProphet: Automating Performance Prediction for Web Services
Today, large-scale web services run on complex systems, spanning multiple data centers and content distribution networks, with performance depending on diverse factors in end syst...
Zhichun Li, Ming Zhang, Zhaosheng Zhu, Yan Chen, A...
SEMWEB
2009
Springer
14 years 2 months ago
Optimizing Web Service Composition While Enforcing Regulations
Abstract. To direct automated Web service composition, it is compelling to provide a template, workflow or scaffolding that dictates the ways in which services can be composed. I...
Shirin Sohrabi, Sheila A. McIlraith