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» Depth Images: Representations and Real-Time Rendering
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RT
1998
Springer
13 years 11 months ago
Image-Based Rendering for Non-Diffuse Synthetic Scenes
Most current image-based rendering methods operate under the assumption that all of the visible surfaces in the scene are opaque ideal diffuse (Lambertian) reflectors. This paper i...
Dani Lischinski, Ari Rappoport
SIGGRAPH
1999
ACM
13 years 11 months ago
LDI Tree: A Hierarchical Representation for Image-Based Rendering
Using multiple reference images in 3D image warping has been a challenging problem. Recently, the Layered Depth Image (LDI) was proposed by Shade et al. to merge multiple referenc...
Chun-Fa Chang, Gary Bishop, Anselmo Lastra
SIGGRAPH
1998
ACM
13 years 11 months ago
Layered Depth Images
In this paper we present a set of efficient image based rendering methods capable of rendering multiple frames per second on a PC. The first method warps Sprites with Depth repr...
Jonathan Shade, Steven J. Gortler, Li-wei He, Rich...
ICIP
2006
IEEE
14 years 9 months ago
Volumetric Representation for Sparse Multi-Views
In this paper, we propose a novel volumetric representation for a sparse set of calibrated multi-view images of a nonLambertian scene. The depth map of each reference view is regi...
Nantheera Anantrasirichai, Cedric Nishan Canagaraj...
CGF
1999
81views more  CGF 1999»
13 years 7 months ago
Multi-layered impostors for accelerated rendering
This paper describes the successful combination of pre-generated and dynamically updated image-based representations to accelerate the visualization of complex virtual environment...
Xavier Décoret, François X. Sillion,...