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» Depth Images: Representations and Real-Time Rendering
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VC
2010
135views more  VC 2010»
13 years 5 months ago
Real-time single scattering inside inhomogeneous materials
In this paper we propose a novel technique to perform real-time rendering of translucent inhomogeneous materials, one of the most well known problems of Computer Graphics. The deve...
D. Bernabei, Fabio Ganovelli, Nico Pietroni, Paolo...
CVPR
2007
IEEE
14 years 9 months ago
Layered Depth Panoramas
Representations for interactive photorealistic visualization of scenes range from compact 2D panoramas to dataintensive 4D light fields. In this paper, we propose a technique for ...
Ke Colin Zheng, Sing Bing Kang, Michael F. Cohen, ...
ICIP
2009
IEEE
14 years 8 months ago
Efficient Edge, Motion And Depth-range Adaptive Processing For Enhancement Of Multi-view Depth Map Sequences
We present a novel and efficient multi-view depth map enhancement method proposed as a post-processing of initially estimated depth maps. The proposed method is based on edge, mot...
CVPR
1996
IEEE
14 years 9 months ago
A Stereo Machine for Video-Rate Dense Depth Mapping and Its New Applications
We have developed a video-rate stereo machine that has the capability of generating a dense depth map at the video rate. The performance bench marks of the CMU video-rate stereo m...
Takeo Kanade, Atsushi Yoshida, Kazuo Oda, Hiroshi ...
AVSS
2005
IEEE
14 years 1 months ago
Object tracking and matting for a class of dynamic image-based representations
Image-based rendering (IBR) is an emerging technology for photo-realistic rendering of scenes from a collection of densely sampled images and videos. Recently, an object-based app...
Zhi-Feng Gan, Shing-Chow Chan, Heung-Yeung Shum