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» Depth Texture Representation for Image Based Rendering
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ICPR
2008
IEEE
14 years 2 months ago
Active contour algorithm for texture segmentation using a texture feature set
This paper presents a novel algorithm for unsupervised texture segmentation. We incorporate a set of texture features under a segmentation framework, based on the active contour w...
Sandro Vega-Pons, José Luís Gil Rodr...
ICIP
2009
IEEE
14 years 8 months ago
Depth Map Enhanced Macroblock Partitioning For H.264 Video Coding Of Computer Graphics Content
In this paper, we present a method to speed up video encoding of GPU rendered scenes. Modern video codecs, like H.264/AVC, are based on motion compensation and support partitionin...
ICPR
2008
IEEE
14 years 9 months ago
Improved novel view synthesis from depth image with large baseline
In this paper, a new algorithm is developed for recovering the large disocclusion regions in depth image based rendering (DIBR) systems on 3DTV. For the DIBR systems, undesirable ...
Chia-Ming Cheng, Jinn-Cherng Yang, Shang-Hong Lai,...
ICIP
2008
IEEE
14 years 2 months ago
Regularized depth from defocus
In the area of depth estimation from images an interesting approach has been structure recovery from defocus cue. Towards this end, there have been a number of approaches [4, 6]. ...
Vinay P. Namboodiri, Subhasis Chaudhuri, Sunil Had...
JGTOOLS
2008
137views more  JGTOOLS 2008»
13 years 7 months ago
Robust Soft Shadow Mapping with Backprojection and Depth Peeling
Abstract. Soft shadow mapping is an attractive solution to the problem of realtime soft shadows because it works with any kind of rasterizable geometry (in particular alpha-transpa...
Louis Bavoil, Steven P. Callahan, Cláudio T...