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ICMCS
2005
IEEE
149views Multimedia» more  ICMCS 2005»
14 years 1 months ago
Efficient Depth Image Based Rendering with Edge Dependent Depth Filter and Interpolation
An efficient depth image based rendering with edge dependent depth filter and interpolation is proposed. The proposed method can solve the hole-filling problem in DIBR system effi...
Wan-Yu Chen, Yu-Lin Chang, Shyh-Feng Lin, Li-Fu Di...
ICCV
2001
IEEE
14 years 9 months ago
Performance Evaluation of Stereo for Tele-presence
In an immersive tele-presence environment a 3D remote real scene is projected from the viewpoint of the local user. This 3D world is acquired through stereo reconstruction at the ...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
SI3D
1999
ACM
13 years 12 months ago
Increased photorealism for interactive architectural walkthroughs
This paper presents a new method for interactive rendering of globally illuminated static scenes. Global illumination is decomposed into view-independent (diffuse) and view-depend...
Rui Bastos, Kenneth E. Hoff III, William C. Wynn, ...
ICIP
2006
IEEE
14 years 9 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen
DICTA
2007
13 years 9 months ago
An in Depth Comparison of Four Texture Segmentation Methods
Texture segmentation is the process of partitioning an image into regions with different textures containing similar group of pixels. This paper presents a comparative study of fo...
Vamsi Krishna Madasu, Prasad K. D. V. Yarlagadda