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» Depth Texture Representation for Image Based Rendering
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SI3D
2006
ACM
14 years 1 months ago
Relief mapping of non-height-field surface details
The ability to represent non-height-field mesostructure details is of great importance for rendering complex surface patterns, such as weave and multilayer structures. Currently,...
Fabio Policarpo, Manuel Menezes de Oliveira Neto
PG
1999
IEEE
13 years 12 months ago
Automatic Camera Placement for Image-Based Modeling
We present an automatic camera placement method for generating image-based models from scenes with known geometry. Our method first approximately determines the set of surfaces vi...
Shachar Fleishman, Daniel Cohen-Or, Dani Lischinsk...
ICRA
2003
IEEE
131views Robotics» more  ICRA 2003»
14 years 1 months ago
Sky/ground modeling for autonomous MAV flight
Abstract— Recently, we have implemented a computervision based horizon-tracking algorithm for flight stability and autonomy in Micro Air Vehicles (MAVs) [1]. Occasionally, this ...
Sinisa Todorovic, Michael C. Nechyba, Peter G. Ifj...
CVPR
2012
IEEE
11 years 10 months ago
Unsupervised learning of translation invariant occlusive components
We study unsupervised learning of occluding objects in images of visual scenes. The derived learning algorithm is based on a probabilistic generative model which parameterizes obj...
Zhenwen Dai, Jörg Lücke
TIP
2011
170views more  TIP 2011»
13 years 2 months ago
A New Hybrid Method for Image Approximation Using the Easy Path Wavelet Transform
The Easy Path Wavelet Transform (EPWT) has recently been proposed by one of the authors as a tool for sparse representations of bivariate functions from discrete data, in particul...
Gerlind Plonka, Stefanie Tenorth, Daniela Rosca