We propose a layered facial simulation model for skin aging with wrinkles, which includes muscle, connective tissue and skin layer. Our aim is to simulate relevant facial animatio...
Reconstruction is imperative whenever an image or a volume needs to be resampled as a result of an affine or perspective transformation, texture mapping, or volume rendering. We p...
In this paper we present decoupled deferred shading: a rendering technique based on a new data structure called compact geometry buffer, which stores shading samples independently...
In this paper, we present a method to represent achromatic and chromatic image signals independently for content-based image indexing and retrieval for image database applications...
Abstract. State-of-the-art palmprint recognition algorithms achieve high accuracy based on component based texture analysis. However, they are still sensitive to local variations o...