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» Depth Texture Representation for Image Based Rendering
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EMNLP
2010
13 years 5 months ago
Title Generation with Quasi-Synchronous Grammar
The task of selecting information and rendering it appropriately appears in multiple contexts in summarization. In this paper we present a model that simultaneously optimizes sele...
Kristian Woodsend, Yansong Feng, Mirella Lapata
ICPR
2004
IEEE
14 years 8 months ago
Three-Dimensional Model Based Face Recognition
The performance of face recognition systems that use twodimensional (2D) images is dependent on consistent conditions such as lighting, pose and facial expression. We are developi...
Anil K. Jain, Dirk Colbry, Xiaoguang Lu
ICPR
2002
IEEE
14 years 8 months ago
Dense Estimation of Surface Reflectance Properties of Objects with Interreflections
In augmented virtuality which virtualizes real objects to construct a mixed reality environment, it is important to estimate object surface reflectance properties to render object...
Takashi Machida, Naokazu Yokoya
CGF
2008
137views more  CGF 2008»
13 years 7 months ago
Exploiting Visibility Correlation in Direct Illumination
The visibility function in direct illumination describes the binary visibility over a light source, e.g., an environment map. Intuitively, the visibility is often strongly correla...
Petrik Clarberg, Tomas Akenine-Möller
CGF
2010
105views more  CGF 2010»
13 years 7 months ago
Visibility Editing For All-Frequency Shadow Design
We present an approach for editing shadows in all-frequency lighting environments. To support artistic control, we propose to decouple shadowing from lighting and focus on providi...
Juraj Obert, Fabio Pellacini, Sumanta N. Pattanaik