Depth of an object concerns a tradeoff between computation time and excess of program length over the shortest program length required to obtain the object. It gives an unconditio...
Luis Antunes 0002, Armando Matos, Andre Souto, Pau...
We present a generic framework for object segmentation using depth maps based on Random Forest and Graph-cuts theory, and apply it to the segmentation of human limbs in depth maps...
Standard 3D imaging systems process only a single return at each pixel from an assumed single opaque surface. However, there are situations when the laser return consists of multip...
Sergio Hernandez-Marin, Andrew M. Wallace, Gavin J...
The computation of the Tukey depth, also called halfspace depth, is very demanding, even in low dimensional spaces, because it requires that all possible one-dimensional projectio...
Range imaging has become a critical component of many computer vision applications. The quality of the depth data is of critical importance, but so is the need for speed. Shuttere...