In this paper we present a framework for semantic scene parsing and object recognition based on dense depth maps. Five viewindependent 3D features that vary with object class are e...
The construction of multicast trees is complicated by the need to balance a number of important objectives, including: minimizing latencies, minimizing depth/hops, and bounding th...
In this paper, we present a generative model based approach to solve the multi-view stereo problem. The input images are considered to be generated by either one of two processes:...
Abstract. We prove lower bounds on the randomized two-party communication complexity of functions that arise from read-once boolean formulae. A read-once boolean formula is a formu...
As an extension to classical structured lighting techniques, the use of bi-dimensional pseudo-random color codes is explored to perform range sensing with variable density from a ...