ÐWe describe a new direct method for estimating structure and motion from image intensities of multiple views. We extend the direct methods of Horn and Weldon [18] to three views....
: We present a scene acquisition system which allows for fast and simple acquisition of arbitrarily large 3D environments. We propose a small device which acquires and processes fr...
Benjamin Huhle, Philipp Jenke, Wolfgang Straß...
This paper presents a novel optimization framework for estimating the static or dynamic surfaces with details. The proposed method uses dense depths from a structuredlight system ...
We introduce a novel local image descriptor designed for dense wide-baseline matching purposes. We feed our descriptors to a graph-cuts based dense depth map estimation algorithm ...
Light field rendering is a fundamental method for synthesizing free-viewpoint images from a set of multi-viewpoint images. In the simplest case, the scene structure is approximate...