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JAIR
2011
187views more  JAIR 2011»
13 years 4 months ago
A Monte-Carlo AIXI Approximation
This paper describes a computationally feasible approximation to the AIXI agent, a universal reinforcement learning agent for arbitrary environments. AIXI is scaled down in two ke...
Joel Veness, Kee Siong Ng, Marcus Hutter, William ...
SIGGRAPH
2010
ACM
14 years 1 months ago
RepFinder: Finding Approximately Repeated Scene Elements for Image Editing
Repeated elements are ubiquitous and abundant in both manmade and natural scenes. Editing such images while preserving the repetitions and their relations is nontrivial due to over...
Ming-Ming Cheng, Fang-Lue Zhang, Niloy J. Mitra, X...
3DIM
2011
IEEE
12 years 9 months ago
Stereo Reconstruction of Building Interiors with a Vertical Structure Prior
—Image-based computation of a 3D map for an indoor environment is a very challenging task, but also a useful step for vision-based navigation and path planning for autonomous sys...
Bernhard Zeisl, Christopher Zach, Marc Pollefeys
CVPR
2012
IEEE
11 years 11 months ago
Two-person interaction detection using body-pose features and multiple instance learning
Human activity recognition has potential to impact a wide range of applications from surveillance to human computer interfaces to content based video retrieval. Recently, the rapi...
Kiwon Yun, Jean Honorio, Debaleena Chattopadhyay, ...
ICCV
2009
IEEE
1407views Computer Vision» more  ICCV 2009»
15 years 2 months ago
Superresolution Texture Maps for Multiview Reconstruction
We study the scenario of a multiview setting, where several calibrated views of a textured object with known surface geometry are available. The objective is to estimate a diffu...
Bastian Goldluecke, Daniel Cremers