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ISCA
2002
IEEE
127views Hardware» more  ISCA 2002»
14 years 1 months ago
The Optimum Pipeline Depth for a Microprocessor
The impact of pipeline length on the performance of a microprocessor is explored both theoretically and by simulation. An analytical theory is presented that shows two opposing ar...
Allan Hartstein, Thomas R. Puzak
ISCA
2002
IEEE
108views Hardware» more  ISCA 2002»
14 years 1 months ago
The Optimal Logic Depth Per Pipeline Stage is 6 to 8 FO4 Inverter Delays
Microprocessor clock frequency has improved by nearly 40% annually over the past decade. This improvement has been provided, in equal measure, by smaller technologies and deeper p...
M. S. Hrishikesh, Doug Burger, Stephen W. Keckler,...
CSCLP
2008
Springer
13 years 10 months ago
IDB-ADOPT: A Depth-First Search DCOP Algorithm
Abstract. Many agent coordination problems can be modeled as distributed constraint optimization problems (DCOPs). ADOPT is an asynchronous and distributed search algorithm that is...
William Yeoh, Ariel Felner, Sven Koenig
AAAI
2010
13 years 10 months ago
Dealing with Infinite Loops, Underestimation, and Overestimation of Depth-First Proof-Number Search
Depth-first proof-number search (df-pn) is powerful AND/OR tree search to solve positions in games. However, df-pn has a notorious problem of infinite loops when applied to domain...
Akihiro Kishimoto
CGF
2010
189views more  CGF 2010»
13 years 9 months ago
Real-time Depth of Field Rendering via Dynamic Light Field Generation and Filtering
We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
Xuan Yu, Rui Wang, Jingyi Yu