Sciweavers

1509 search results - page 259 / 302
» Depth from Scattering
Sort
View
ECAI
2010
Springer
13 years 11 months ago
Variable Level-Of-Detail Motion Planning in Environments with Poorly Predictable Bodies
Motion planning in dynamic environments consists of the generation of a collision-free trajectory from an initial to a goal state. When the environment contains uncertainty, preven...
Stefan Zickler, Manuela M. Veloso
AUTOMATICA
2007
191views more  AUTOMATICA 2007»
13 years 11 months ago
Navigation function-based visual servo control
Abstract: I n this paper, the mapping between the desired camera feature vector and the desired camera pose (i.e., the position, and orientation) is investigated to develop a measu...
Jian Chen, Darren M. Dawson, Warren E. Dixon, Vila...
CGF
2010
157views more  CGF 2010»
13 years 11 months ago
Binary Shading Using Appearance and Geometry
In the style of binary shading, shape and illumination are depicted using two colors, typically black and white, that form coherent lines and regions in the image. We formulate th...
Bert Buchholz, Tamy Boubekeur, Doug DeCarlo, Marc ...
CGF
2008
200views more  CGF 2008»
13 years 11 months ago
Deep Opacity Maps
We present a new method for rapidly computing shadows from semi-transparent objects like hair. Our deep opacity maps method extends the concept of opacity shadow maps by using a d...
Cem Yuksel, John Keyser
CGF
2008
134views more  CGF 2008»
13 years 11 months ago
Sample Based Visibility for Soft Shadows using Alias-free Shadow Maps
This paper introduces an accurate real-time soft shadow algorithm that uses sample based visibility. Initially, we present a GPU-based alias-free hard shadow map algorithm that ty...
Erik Sintorn, Elmar Eisemann, Ulf Assarsson