We present an analysis of the spatial covariance structure of an articulated motion prior in which joint angles have a known covariance structure. From this, a well-known, but ofte...
In this paper we present a method to derive 3D shape and surface texture of a human face from a single image. The method draws on a general flexible 3D face model which is "le...
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
We describe an accurate and robust method of locating facial features. The method utilises a set of feature templates in conjunction with a shape constrained search technique. The...
This paper describes a framework for learning probabilistic models of objects and scenes and for exploiting these models for tracking complex, deformable, or articulated objects i...