This article presents a genetic learning algorithm to derive discrete patterns that can be used for classification and retrieval of 3D motion capture data. Based on boolean motion ...
We present an approach to visualize textual case bases by "stacking" similar cases and features close to each other in an image derived from the casefeature matrix. We pr...
This paper describes a new technique for free-form object segmentation from a single arbitrary-viewed range image. The aim is to derive a surface description of objects that may va...
Simulation of a pen-and-ink illustration style in a realtime rendering system is a challenging computer graphics problem. Tonal art maps (TAMs) were recently suggested as a soluti...
In this paper, we formulate the utility functions of distortion and Peak Signal-to-Noise Ratio (PSNR) which are generally used for the performance evaluation of video coding appli...