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IBPRIA
2005
Springer
14 years 4 months ago
Dynamic Texture Recognition Using Normal Flow and Texture Regularity
The processing, description and recognition of dynamic (time-varying) textures are new exciting areas of texture analysis. Many real-world textures are dynamic textures whose retri...
Renaud Péteri, Dmitry Chetverikov
GW
2003
Springer
122views Biometrics» more  GW 2003»
14 years 4 months ago
Recovering Articulated Motion with a Hierarchical Factorization Method
Recovering articulated human motion is an important task in many applications including surveillance and human-computer interaction. In this paper, a hierarchical factorization met...
Hanning Zhou, Thomas S. Huang
ICPR
2002
IEEE
14 years 3 months ago
Tracking Objects Using Recovered Physical Motion Parameters
This paper presents a physical model-based method for recovering and tracking nonrigid motion of elastic objects. The proposed method recovers the motion in terms of actual physic...
Yong Zhang, Dmitry B. Goldgof, Sudeep Sarkar, Leon...
FGR
2000
IEEE
157views Biometrics» more  FGR 2000»
14 years 3 months ago
Hand Gesture Recognition Using Input-Output Hidden Markov Models
A new hand gesture recognition method based on Input– Output Hidden Markov Models is presented. This method deals with the dynamic aspects of gestures. Gestures are extracted fr...
Sébastien Marcel, Olivier Bernier, Jean-Emm...
IWEC
2004
14 years 3 days ago
Optical-Flow-Driven Gadgets for Gaming User Interface
We describe how to build a VIDEOPLACE-like vision-driven user interface using "optical-flow" measurements. The optical-flow denotes the estimated movement of an image pat...
Zoran Zivkovic