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TVCG
2010
129views more  TVCG 2010»
13 years 6 months ago
Projector Placement Planning for High Quality Visualizations on Real-World Colored Objects
—Many visualization applications benefit from displaying content on real-world objects rather than on a traditional display (e.g., a monitor). This type of visualization display ...
Alvin J. Law, Daniel G. Aliaga, Aditi Majumder
AIIDE
2007
13 years 10 months ago
Navigation Challenges in Massively Destructible Worlds
The creation of life-like believable characters is emerging as the central focus of next-generation game development and is viewed as critical to obtaining true mass-market appeal...
Paul Kruszewski
IJCAI
1989
13 years 8 months ago
Filter Preferential Entailment for the Logic of Action in Almost Continuous Worlds
Mechanical systems, of the kinds which are of interest for qualitative reasoning, are characterized by a set of real-valued parameters, each of which is a piecewise continuous fun...
Erik Sandewall
JMIV
1998
106views more  JMIV 1998»
13 years 7 months ago
Linear Scale-Space Theory from Physical Principles
In the past decades linear scale-space theory was derived on the basis of various axiomatics. In this paper we revisit these axioms and show that they merely coincide with the foll...
Alfons H. Salden, Bart M. ter Haar Romeny, Max A. ...
EUROPKI
2007
Springer
14 years 1 months ago
Authorization Architectures for Privacy-Respecting Surveillance
Even more than in our physical world, in our digital world we need systems that meet the security objective of service providers and users in equal measure. This paper investigates...
Ulrich Flegel, Michael Meier