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» Describing Software Architecture with UML
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DAGSTUHL
1993
15 years 5 months ago
Supporting continuous media applications in a micro-kernel environment
Currently, popular operating systems are unable to support the end-toend real-time requirements of distributed continuous media. Furthermore, the integration of continuous media c...
Geoff Coulson, Gordon S. Blair, Philippe Robin, Do...
MVA
1990
131views Computer Vision» more  MVA 1990»
15 years 5 months ago
Recognition and Relocation of 3-Dimensional Objects Using Stereo Robot Vision System
An important task in sterco robot vision is to determine the three-dimcnsional locations of objects. The real location of an object is determined from the disparity of matched pin...
Kyoung Mihn Do, Chee-Woo Kang, Kwae-Hi Lee
WOA
2007
15 years 5 months ago
An Agent Based Solution for Dispatching Items in a Distributed Environment
—This paper describes Herald, an agent based toolkit for dispatching and processing items in a distributed environment. Herald is suitable for scenarios where the process could b...
Christian Vecchiola, Alberto Grosso, Andrea Passad...
CIDR
2009
133views Algorithms» more  CIDR 2009»
15 years 5 months ago
Principles for Inconsistency
Data consistency is very desirable because strong semantic properties make it easier to write correct programs that perform as users expect. However, there are good reasons why co...
Shel Finkelstein, Dean Jacobs, Rainer Brendle
EUROPAR
2010
Springer
15 years 5 months ago
Transactional Mutex Locks
Mutual exclusion locks limit concurrency but offer low latency. Software transactional memory (STM) typically has higher latency, but scales well. In this paper we propose transac...
Luke Dalessandro, David Dice, Michael L. Scott, Ni...