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AAAI
2007
14 years 1 months ago
Heuristic Evaluation Functions for General Game Playing
A general game playing program plays games that it has not previously encountered. A game manager program sends the game playing programs a description of a game’s rules and obj...
James Clune
ATAL
2006
Springer
14 years 2 months ago
Rule value reinforcement learning for cognitive agents
RVRL (Rule Value Reinforcement Learning) is a new algorithm which extends an existing learning framework that models the environment of a situated agent using a probabilistic rule...
Christopher Child, Kostas Stathis
GEOS
2007
Springer
14 years 4 months ago
A Location and Action-Based Model for Route Descriptions
Abstract. Representing human spatial knowledge has long been a challenging research area. The objective of this paper is to model a route description of human navigation where verb...
David Brosset, Christophe Claramunt, Eric Saux
AAAI
2007
14 years 1 months ago
The Semantics of Variables in Action Descriptions
Action description language C+ is more expressive than ADL in many ways; for instance, it addresses the ramification problem. On the other hand, ADL is based on first-order logi...
Vladimir Lifschitz, Wanwan Ren
ESANN
2003
14 years 4 days ago
Extraction of fuzzy rules from trained neural network using evolutionary algorithm
This paper presents our approach to the rule extraction problem from trained neural network. A method called REX is briefly described. REX acquires a set of fuzzy rules using an ev...
Urszula Markowska-Kaczmar, Wojciech Trelak