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» Descriptions of Game Actions
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AAAI
2008
13 years 11 months ago
Towards Automatic Animated Storyboarding
In this paper, we propose a machine learning-based NLP system for automatically creating animated storyboards using the action descriptions of movie scripts. We focus particularly...
Patrick Ye, Timothy Baldwin
EXACT
2007
13 years 11 months ago
Exploitation of Argumentation Models for Mission Analysis
In a military context, the process of planning operations involves the assessment of the situation, the identification of the most appropriate course of action, the description of...
Micheline Bélanger
FUIN
2007
84views more  FUIN 2007»
13 years 9 months ago
Observation Based System Security
A formal model for description of passive and active timing attacks is presented, studied and compared with other security concepts. It is based on a timed process algebra and on a...
Damas P. Gruska
ICRA
2002
IEEE
175views Robotics» more  ICRA 2002»
14 years 1 months ago
Flying Robots: Modeling, Control and Decision Making
This paper presents a flight rnanageiiient system (FhIS) iinpleniented as on-board intelligence for rotorcraft-based unmanned aerial vehicles (RUAVs), in order to gradually ilen a...
H. Jin Kim, David Hyunchul Shim, Shankar Sastry
ASSETS
1998
ACM
14 years 1 months ago
Conversational Gestures for Direct Manipulation on the Audio Desktop
We describe the speech-enabling approach to building auditory interfaces that treat speech as a first-class modality. The process of designing effective auditory interfaces is de...
T. V. Raman